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    • Neon
      • Build
    • Neon.Blazor
      • BlazorHelper
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    • Neon.Cryptography
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    • Neon.Deployment
      • AwsCli
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      • GitHub
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    • Neon.Deployment.CodeSigning
      • AzureProfile
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    • Neon.Diagnostics
      • AssertException
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    • Neon.Docker
      • DockerClient
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    • Neon.GitHub
      • GitExtensions
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      • LocalRepoApi
      • NoLocalRepositoryException
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    • Neon.HyperV
      • HyperVClient
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      • VirtualSwitchType
    • Neon.IO
      • BlockStream
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    • Neon.JsonConverters
      • JsonDateTimeConverter
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    • Neon.ModelGen
      • ActionResult<T>
      • ApiVersion
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      • UxFrameworks
    • Neon.Net
      • HttpApiException
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    • Neon.Postgres
      • ConnectionExtensions
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    • Neon.Retry
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    • Neon.Roslyn
      • DisplayFormat
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    • Neon.Roslyn.Xunit
      • AdditionalSourceText
      • CompilationOptions
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      • TestCompilation
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      • TestCompilationBuilder
      • TestCompilationBuilderExtensions
      • TestCompilationExtensions
    • Neon.SSH
      • CommandBundle
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    • Neon.Service
      • LogMetricsProcessor
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      • ServiceDependencies
      • ServiceDescription
      • ServiceEndpoint
      • ServiceEndpointProtocol
      • ServiceEndpoints
      • ServiceMap
    • Neon.SignalR
      • DependencyInjectionExtensions
      • DnsCache
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      • ProxyConfig
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      • ServiceDiscovey
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      • SignalrProxyMiddlewareExtensions
      • TracerProviderBuilderExtensions
    • Neon.Tailwind
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      • HeadlessButton
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      • HeadlessDisclosureButton
      • HeadlessDisclosurePanel
      • HeadlessListboxButton<TValue>
      • HeadlessListboxLabel<TValue>
      • HeadlessListboxOption<TValue>
      • HeadlessListboxOptions<TValue>
      • HeadlessListbox<TValue>
      • HeadlessMenu
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      • IPortalBinder
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      • Transition
      • TransitionGroup
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    • Neon.Tasks
      • Async
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      • SyncContextMode
    • Neon.Temporal
      • ActivityHelper
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    • Neon.Time
      • GatedTimer
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      • RecurringTimerType
      • SysTime
      • TimeOfDay
    • Neon.WSL
      • Wsl2Proxy
    • Neon.Web
      • AesProtector
      • DataProtectionExtensions
      • NeonController
      • NeonControllerBase
      • RoundTripJsonInputFormatter
      • RoundTripJsonOutputFormatter
      • TracerProviderBuilderExtensions
      • WebHelper
    • Neon.WinTTY
      • ConsoleTTY
    • Neon.Windows
      • MEMORYSTATUSEX
      • PowerShellException
      • Win32
    • Neon.XenServer
      • IXenClient
      • XenClient
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      • XenException
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    • Neon.Xunit
      • AnsiblePlayResults
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      • AspNetFixture
      • BasicFixture
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      • DockerComposeFixture
      • DockerFixture
      • DockerFixture.ConfigInfo
      • DockerFixture.ContainerInfo
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      • DockerFixture.ServiceInfo
      • DockerFixture.StackDefinition
      • DockerFixture.StackInfo
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      • EnvironmentFixture
      • HostsFixture
      • ITestFixture
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      • MaintainerFactAttribute
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      • MockHttpServer
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      • NeonServiceFixture<TService>
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      • TestOutputWriter
      • TestTrait
      • XunitExtensions
    • Neon.Xunit.YugaByte
      • YugaByteFixture
    • Neon.YugaByte
      • YugaByteHelper

    Interface ITestFixture

    INTERNAL USE ONLY: Defines the behavior of a Neon Xunit test fixture.

    note

    All test fixture implementations must inherit from TestFixture to work properly. Do not attempt to create a fixture from scratch that implements this interface.

    Namespace: Neon.Xunit
    Assembly: Neon.Xunit.dll
    Syntax
    public interface ITestFixture
    Remarks

    Xunit test fixtures are designed to provide initialize global state that tests can then reference during their execution. Typical scenarios include:

    • Starting a database server and prepopulating it with a schema and data to test database access code.
    • Starting a Docker service such that REST endpoints can be tested.
    • Initializing a cluster and then configuring it with certificates, routes, services etc. and then performing tests against the actual swarm.

    Test fixture lifecycle:

    1. First, you'll need create your Xunit test class and have it derive from Xunit.IClassFixture<TFixture>, where TFixture identifies the fixture.
    2. The Xunit test runner reflects the test assemblies and identifies the test classes with [Fact] test methods to be executed.
    3. For each test class to be executed, the test runner first creates an instance of the test fixture. This is created before one before any of the test classes are instantiated and any test methods are called.
    4. The test runner creates a new instance of the test class for each test method to be invoked. The test class constructor must accept a single parameter with type TFixture. The test class constructor should call Start(Action) to initialize the fixture, passing an optional Action that does any custom initialization for the test.

      The Action parameter is generally intended for internal use when implementing custom test fixtures.

      Test fixtures are designed to be aware of whether they've been initialized or not such that only the first call to Start(Action) will perform any necessary initialization (including calling the custom action) and any subsequent calls will do nothing.

      note

      Some test fixtures may define a different different initialization method.

    5. The test runner will continue instantiating test class instances and calling test methods using the test fixture state setup during the first test.
    6. Once all of the test methods have been called, the test runner will call the test fixtures Dispose() method so that it can clean up any state.

    Properties

    IsRunning

    Returns true if the fixture has been started.

    Declaration
    bool IsRunning { get; }
    Property Value
    Type Description
    bool

    State

    Used by unit test classes to persist arbitrary name/value information across individual unit tests.

    Declaration
    IDictionary<string, object> State { get; }
    Property Value
    Type Description
    IDictionary<string, object>

    Methods

    OnRestart()

    Called when an already started fixture is being restarted. This provides the fixture an opportunity to do some custom initialization.

    note

    This method is intended only for use by test fixture implementations. Unit tests or test fixtures should never call this directly.

    Declaration
    void OnRestart()

    Reset()

    INTERNAL USE ONLY: Resets the fixture state.

    Declaration
    void Reset()

    Start(Action)

    Starts the fixture if it hasn't already been started including invoking the optional Action the first time Start(Action) is called for a fixture instance.

    Declaration
    TestFixtureStatus Start(Action action = null)
    Parameters
    Type Name Description
    Action action

    The optional custom start action.

    note

    This is generally intended for use when developing custom test fixtures.

    Returns
    Type Description
    TestFixtureStatus

    Started if the fixture wasn't previously started and this method call started it or AlreadyRunning if the fixture was already running.

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